But since it shares the mesh of General Tullius's armor, it is also affected by the changes I made to this armor mesh. WBizzyW just notified my me that the Pentius Oculatus armor has an issue:Īctually, I did not work on this particular armor yet, since I haven't even seen it in my game (have not played very far yet.) and thus do not know its exact role or function. I have the feeling this is an issue that is easily resolved, but lack the knowledge to do it myself right now.
I would greatly appreciate if someone who's got experience with editing models could lend a hand here. Currently I do not know how to fix this issue. All other slider positions correctly show pants and sleeves. Females wearing the light armor: when moving the body slider all the way to the right, pants and sleeves disappear. If anyone could lend a hand here, that would be highly appreciated! I suspect this to be an easily fixable texture issue, but right now I will not be able to resolve this by myself without having to invest a lot of time I do not have to spare for trial and error testing. This applies to the studded armor and Tullius armor. When crouching and looking at the crouching character or NPC from the front, from a low camera angle, there is a noticeable 'texture hole' on the inside of the skirt texture.